﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace ShareContent
{
    public class SliceMenu
    {
        public Vector2 positionBegin;
        public Vector2 positionEnd;
        public Vector2 sizeScale;
        public Vector2 positionScale;
        public Vector2 size;
        public Vector2 topLeft;
        public string strTexture;
    }
}
